Cloak - DungeonMaster

Datum: 23/11/2014 23:13:01

Staženo: 524x

Popis:

Pokud máš nasazený - sundá

Pokud ho máš v Baťohu - nasadí

Pokud ho nemáš vůbec, napíše to ...:-D

 


  • Aktuálně: 3.74/10

Hodnocení: 3.7/10 (122 hlasy)

Download file:cs

Příkazy:

  • ,cloak_dungeon_master
  • ,cloak_dungeon_master1

Kód:

  [Command] 
        public void Cloak_dungeon_master()
        {
           if (World.Player.Layers[Layer.Cloak].Exist)
		    {
		    	UO.MoveItem(World.Player.Layers[Layer.Cloak].Serial, 1, World.Player.Backpack, 25, 90);
                UO.Print(0x00B3, "Cloak "+ World.Player.Layers[Layer.Cloak].Name +" byl sundan");
UO.Wait(500);
 UOItem cloak = World.Player.Backpack.AllItems.FindType(0x1515);
                if (cloak.Exist)
                {   
                  cloak.Equip();
                  World.Player.Print(0x0184, "Cloak pripraven !");
                }
                else
                {
                   World.Player.Print(0x03C0, "Nemas u sebe Cloak! !");
                }
		    }   
           else
            {
                UOItem cloak = World.Player.Backpack.AllItems.FindType(0x1515);
                if (cloak.Exist)
                {   
                  cloak.Equip();
                  World.Player.Print(0x0184, "Cloak pripraven !");
                }
                else
                {
                   World.Player.Print(0x03C0, "Nemas u sebe Cloak! !");
                }
            }
        }

 [Command] 
        public void Cloak_dungeon_master1()
        {
           if (World.Player.Layers[Layer.Cloak].Exist)
		    {
		    	UO.MoveItem(World.Player.Layers[Layer.Cloak].Serial, 1, World.Player.Backpack, 25, 90);
                UO.Print(0x00B3, "Cloak "+ World.Player.Layers[Layer.Cloak].Name +" byl sundan");
		    }   
           else
            {
                UOItem cloak = World.Player.Backpack.AllItems.FindType(0x1515);
                if (cloak.Exist)
                {   
                  cloak.Equip();
                  World.Player.Print(0x0184, "Cloak pripraven !");
                }
                else
                {
                   World.Player.Print(0x03C0, "Nemas u sebe Cloak! !");
                }
            }
        }
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